Knockback
Free-for-all
Legacy
A legacy game: still running, now only getting bug fixes.
Everyone gets a knockback stick. Hitting someone throws them; falling off puts
them out. Most kills when the clock stops wins.
- Players2–8
- Match length2 minutes
- Dying costs5 seconds, not the match
- Tied at time60s sudden death
/play knockback
Team Knockback
Teams
Legacy
A legacy game: still running, now only getting bug fixes.
Same platform, same stick, sides. Pick yours by right-clicking wool in the
waiting room. You can’t hit your own side, and everyone on the winning team gets
the win — including whoever finished at the bottom of the scoreboard.
- Sides offeredUp to 4, 2–3 a side
- ShapeDecided by turnout
- Friendly fireOff
/play team-knockback
Zombies
Co-op
Survive the horde. Endless waves, each one bigger. Hitting and killing zombies
earns money to spend on armor off the walls. Go down and you spectate until
the wave is cleared — the game ends when the whole team is down.
- Players1–4, playable solo
- Starting money$1,000
- Earn$5–15 a hit, $40 a kill to the team
/play zombies
Weasel’s Walls
Teams
Every team starts walled into its own corner of the map. Gather, mine and
build for fifteen minutes; then the walls come down and it’s a fight. No kits,
just vanilla, and the only diamonds are in the middle. Last team standing wins.
- Teams2–4, as turnout allows
- Prep time15 minutes
- KitsNone
/play walls
SkyBlock
Survival
Your own island in the void — a world you come back to, not a match. Invite
friends to build with you, sell what your farms make in /shop, and
keep all of it: there are no wipes. Vanilla rules — fall in the void and
your items go with you.
- Co-opUp to 8 per island
- Shards24 players, pick yours
- WipesNone
/play skyblock · /is
Weasel SMP
Survival
Beta
In closed beta: Vanguard, Warden and staff.
Plain survival Minecraft in one big shared world. Set homes, trade with other
players in /ah, and sell what you gather or buy rare finds and spawners
in /shop. PvP is on, and you drop your items when you die.
- WorldOne, no border
- HomesBy rank, from 1
- WipesNone
/play smp · /home · /shop
Timed, not last-man-standing
Dying is a setback instead of the end of your evening, so people commit to
fights instead of edging around the rim.
Vote to start
Once the minimum is present the room waits for more players. A majority
right-clicking the green wool skips the wait. A full arena starts immediately.
Stats that follow you
XP and levels are network-wide, earned in every game. In Knockback that’s
25 XP for playing, 10 per kill, +100 for the win.